Release 10.1A: OpenEdge Development:
Progress 4GL Reference


MENU widget

A menu can be a menu bar or a pop-up menu. Menu bars contain sub-menus (specifically, pull-down menus) and in some environments menu items. Pop-up menus contain menu items and sub-menus. You can define a static menu with the DEFINE MENU statement. You can create a dynamic menu with the CREATE widget statement.

The following is a menu bar:

The following is a pop-up menu:

Attributes

 
  1. Graphical interfaces only.
  2. Character interfaces only.
  3. Readable only.
  4. Windows only.
  5. Can be set only before the menu widget is realized.

Note: Color and font attributes for a menu are ignored in Windows.

Methods

The MENU widget does not support any methods.

Events

  1. Supported only when the POPUP-ONLY attribute is set to TRUE and the menu is set as a popup for some other widget.


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